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Welcome, %1$s. Please login or register. September 01, 2015, 02:16:06 PM




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Author Topic: RPS Spock Lizard  (Read 24868 times)

srn347

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Re: RPS Spock Lizard
« Reply #15 on: May 06, 2008, 05:50:28 PM »

Very true, martin. Also, what about making both players suffer a penalty(such as mutual loss) if they tie with paper or scissors. That is an interesting variation. The first throw is the only "too balanced" one, but then I suppose throwing spaz for intel(and subterfuge) would fix that.
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yanis

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Re: RPS Spock Lizard
« Reply #16 on: May 11, 2008, 02:47:36 PM »

Thank you, Master Roshambollah and R Cohrs for the nice words.

My apologies for the use of non-srn347 grammar, I did not know my grammar was being audited and even so, I choose not over extend myself on this topic.

When I said "I believe it depends on what your playing." I was simply trying to convey the fact that the initial question you asked cannot be answered unless specific variables are put into place. Such as: Are you playing street RPS, tournament rules, bastardized rules, how many battles must be won to win the war and so on.
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Yanis
Team - Julien
2009 World RPS Street Champion
2008 International World Championships Round of 16 Qualifier
2007 World RPS Street Champion
2007 International World Championships Round of 8 Qualifier

srn347

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Re: RPS Spock Lizard
« Reply #17 on: May 11, 2008, 04:27:41 PM »

Oh, that's different. How about best 2 out of 3.
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