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RPS Spock Lizard
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Topic: RPS Spock Lizard (Read 20188 times)
srn347
Village Idiot
Bullboard Veteran
Posts: 222
Re: RPS Spock Lizard
«
Reply #15 on:
May 06, 2008, 05:50:28 PM »
Very true, martin. Also, what about making both players suffer a penalty(such as mutual loss) if they tie with paper or scissors. That is an interesting variation. The first throw is the only "too balanced" one, but then I suppose throwing spaz for intel(and subterfuge) would fix that.
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yanis
Bullboard Regular
Posts: 45
Re: RPS Spock Lizard
«
Reply #16 on:
May 11, 2008, 02:47:36 PM »
Thank you, Master Roshambollah and R Cohrs for the nice words.
My apologies for the use of non-srn347 grammar, I did not know my grammar was being audited and even so, I choose not over extend myself on this topic.
When I said "I believe it depends on what your playing." I was simply trying to convey the fact that the initial question you asked cannot be answered unless specific variables are put into place. Such as: Are you playing street RPS, tournament rules, bastardized rules, how many battles must be won to win the war and so on.
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Yanis
Team - Julien
2009 World RPS Street Champion
2008 International World Championships Round of 16 Qualifier
2007 World RPS Street Champion
2007 International World Championships Round of 8 Qualifier
srn347
Village Idiot
Bullboard Veteran
Posts: 222
Re: RPS Spock Lizard
«
Reply #17 on:
May 11, 2008, 04:27:41 PM »
Oh, that's different. How about best 2 out of 3.
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